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Code-Drawn 2D Film — Playbook Template

Reusable survey template from awesome-opus-5-5-videos path #1: storyboard, deterministic frames, 5s sample first.

awesome-opus-5-5-videos
Original Source
#Canvas 2D#Playbook#Motion Graphics#Code Film

Visual Proof & Effect Showcase

60 FPS
Code-Drawn 2D Film — Playbook Template
Canvas 2D + Spring math
Render Dynamics & Highlights

Systematic 2D motion design playbook with standardized timing curves, bounce suppressors, and typography templates.

Engine / RuntimeCanvas 2D + Spring math
Target FPS60 FPS
ResolutionResponsive
InteractionCurve parameter toggles

Parameters

Duration:45s (template default)
Aspect Ratio:9:16
Tools / Engine:JavaScript, Canvas 2D, Web Audio, FFmpeg

Prompt Text

用 JavaScript + Canvas 2D 制作一支 [45] 秒、[9:16] 的短片,主题是 [主题],面向 [受众]。

不要使用外部图片、视频、字体或视觉模型;可用的音效来源仅为 [自己生成的 Web Audio / 我提供并有权使用的音频列表]。

先给我 6–8 个镜头的分镜,每镜写明开始/结束时间、画面主体、动作、字幕和转场。确定一个角色造型与有限配色,在全片保持一致。

把画面绘制为确定性帧,输出一个可重复渲染的源文件和 MP4。先渲染前 5 秒样片,检查文字溢出、角色连续性和运动速度;修正后再渲染整片。最后列出确实使用的素材、代码文件、音轨和人工尚需复核的问题。

Implementation Guide

  1. 6–8 shot storyboard with timings, captions, transitions.
  2. Fixed character design and palette; deterministic frame render.
  3. 5s sample → fix text overflow and motion speed → full MP4.

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